PracticalGameAI.com is a Web site dedicated to providing information to people who either build artificial intelligence for video games (professional game developers) or study the topic (academics), although primarily for the latter than the former. It was founded on three core beliefs:
- The problems in game AI are poorly understood.
- The majority of published solutions do not solve real problems.
- Most game AI problems have solutions that are easy and efficient to implement.
Two other beliefs guide much of the content on the site: the best way to solve a game AI problem is to ask how a human would solve it and that the best place to look for solutions is in the psychological literature.
As a result of these beliefs, this site was created, its primary goal being to build a database of specific instances of AI problems in modern, highly rated video games and to use those instances to create a taxonomy of game AI problems. It is hoped that this database will help guide research into solutions for these problems. Although this site contains a number of articles and commentaries on game AI, the core of the site is the problems database.
A secondary goal of this site is to collect psychological laws and beliefs that can directly address the problems documented in the problems database and which can be relatively simply converted to code that can be pragmatically used by the current generation of video games.